Watch Dogs

Started by kit saginaw, July 12, 2014, 06:50:19 PM

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kit saginaw

I have time to start squeezing gameplay in... and it's impressive so far.

The hacking is a bit overwhelming as I'm trying to stick with the main mission.  You can hack-into anybody's phone for side-missions, and I'm not used-to the distractions yet.  -Ubisoft Studios' take on an 'open' Chicago.

After the guy-who-killed-your-niece is murdered by your partner in the sub-basement of Cominsky Park, you have to evade police by escaping the crowded stadium... by hacking security-cams to gain restricted access to blackout the ballgame, blending-in with panicky patrons.  Then find the stashed getaway-car and flee the area, hacking traffic-lights to elude cops.  Your hideout is a suburban hotel, where the second mission begins.

kit saginaw

I'm about halfway-through, I think.  The story's weak, but okay.  The stealth aspect saves it.  My only quibble so far is that hacking traffic-lights backfires when you're chasing somebody.  It generally works fine when they're chasing you

The hacking-puzzles are as thoughtful as the real deal.  -Memorizing in 3-D.  That's transcendentalism in a nutshell. 


kit saginaw

Finished it.  A goodly enterprise.  A solid crime-story with tech elements.  You really don't need to 'amass' a huge amount of money during the play.  Just prioritize improving your hacking-skills.  I can see where a sequel can really dwarf the situations presented here. 

One bizarre moment happened at the end, mourning my goth Czech gf's corpse in a stately cemetary when I accidentally stepped near a cash obstacle-course button, and pressed it... The serious funeral-mood music was playing simultaneous with a non-serious quiz-show tune... and the character is compelled to hop headstones and crypts collecting all the gold-coins to make the music stop.  Ridiculously zany.

Solar

Quote from: kit saginaw on July 30, 2014, 09:03:23 AM
Finished it.  A goodly enterprise.  A solid crime-story with tech elements.  You really don't need to 'amass' a huge amount of money during the play.  Just prioritize improving your hacking-skills.  I can see where a sequel can really dwarf the situations presented here. 

One bizarre moment happened at the end, mourning my goth Czech gf's corpse in a stately cemetary when I accidentally stepped near a cash obstacle-course button, and pressed it... The serious funeral-mood music was playing simultaneous with a non-serious quiz-show tune... and the character is compelled to hop headstones and crypts collecting all the gold-coins to make the music stop.  Ridiculously zany.
That's the stuff I look for in a game. :lol:
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