Author Topic: Borderlands II The Pre-Sequel  (Read 12427 times)

Offline TboneAgain

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Re: Borderlands II The Pre-Sequel
« Reply #45 on: May 03, 2015, 02:00:42 AM »
Rats. I'm starting to get into this game big-time, but my keyboard's screwing up. It's a problem I've had for some time -- I think it's a bad capacitor on the KB's controller board. (This keyboard is an old-time "clicky," more than 20 years old.) It's not that much of a problem when I'm just cruising the net or even typing like now. Every hour or two the KB locks up, I unplug it (to let the cap discharge) and plug it in again, and everything's cool. But as you might imagine, this game is taxing that capacitor to the point where five minutes is about all I get out of it before the entire KB locks up.

Rats.

I have another similar KB on the 'puter in the shop. Tomorrow (or later today, I guess) I'll switch 'em, and see if that solves the problem. Man, you wouldn't believe how fast those critters will munch you to death if you can't move!
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Online Solar

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Re: Borderlands II The Pre-Sequel
« Reply #46 on: May 03, 2015, 05:30:03 AM »
I beat the Bunker (saucer) on the 4th try, though in one of them the vessel became 'glitched' in the ring's superstructure and I had to redo the level.  Then I moved-on to Jack's daughter's level and beat that.  Both were fabulous.  When I quit for the day, I was pre-occupied in pitting the goliaths against some electric-eels, and was blown off a cliff.
While at the Bunker, did you happen to look off in the distance at the lake and see a giant serpent?
Later on you can talk to the crazy bitch scientist (name?) she will give you his assignment, probably level 50.
Be sure you're done playing the game, because you'll lose every cent you have buying ammo and death payments. :biggrin:

I don't even know if it can be beat, I only tried three different times. Three miserable damn times....
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Online Solar

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Re: Borderlands II The Pre-Sequel
« Reply #47 on: May 03, 2015, 05:36:44 AM »
I beat the Bunker (saucer) on the 4th try, though in one of them the vessel became 'glitched' in the ring's superstructure and I had to redo the level.  Then I moved-on to Jack's daughter's level and beat that.  Both were fabulous.  When I quit for the day, I was pre-occupied in pitting the goliaths against some electric-eels, and was blown off a cliff.
:biggrin:
That's another tough map if you aren't 3 levels higher than the enemy. Check your map while capturing the flag job, there is an obscure side job here called treasure hunt, do it as early as possible, you get a good weapon.
But don't wait, because it becomes worthless rather quickly.

Have you done the "Bot that wants to be human"? :lol:
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Online Solar

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Re: Borderlands II The Pre-Sequel
« Reply #48 on: May 04, 2015, 07:15:23 AM »
Rats. I'm starting to get into this game big-time, but my keyboard's screwing up. It's a problem I've had for some time -- I think it's a bad capacitor on the KB's controller board. (This keyboard is an old-time "clicky," more than 20 years old.) It's not that much of a problem when I'm just cruising the net or even typing like now. Every hour or two the KB locks up, I unplug it (to let the cap discharge) and plug it in again, and everything's cool. But as you might imagine, this game is taxing that capacitor to the point where five minutes is about all I get out of it before the entire KB locks up.

Rats.

I have another similar KB on the 'puter in the shop. Tomorrow (or later today, I guess) I'll switch 'em, and see if that solves the problem. Man, you wouldn't believe how fast those critters will munch you to death if you can't move!
Sorry, I missed this post somehow.
Yeah, that's exactly what it sounds like, and I totally understand. There is nothing like the old style IBM type keyboards.

Weighted, equal pressure across the board when hitting keys, seldom needs cleaning, and the damn letters never wear off.

So, the game pretty much rocks, doesn't it? :thumbsup:

I wish I was in your place playing it for the first time through again, knowing it will be the go to game for the next year solid.
Note: If you haven't already done it, or figured it out on your own, the (F) key will give you boost to clear Piss Wash Gulch.

I played for a couple of hours till I went to keyboard settings and found it. They mention it, but you're always too involved in trying to save your own ass to stop and listen.. :biggrin:
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Offline kit saginaw

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Re: Borderlands II The Pre-Sequel
« Reply #49 on: May 06, 2015, 12:55:49 AM »
:biggrin:
That's another tough map if you aren't 3 levels higher than the enemy. Check your map while capturing the flag job, there is an obscure side job here called treasure hunt, do it as early as possible, you get a good weapon.
But don't wait, because it becomes worthless rather quickly.

Have you done the "Bot that wants to be human"? :lol:

I finished the main mission, killing Jack and beating the Vault Dragon.  -Was a sensationally-breathless climax, dying 4 times to achieve it.  Very well worth your recommendations.

I let the credits roll though, and a box came-up asking if I wanted to play in 'vault-hunter' mode or 'normal'.  I pressed 'hunter' and it immediately took me back to the beginning (with all my level-33 stuff).  It doesn't seem like I can access the undiscovered missions.  But I'll try fiddling with it.  I've only discovered 5 vaults. 

I'll explore it awhile, then try the original and the pre-sequel.   "No rest for the wicked". 

Online Solar

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Re: Borderlands II The Pre-Sequel
« Reply #50 on: May 06, 2015, 04:46:03 AM »
I finished the main mission, killing Jack and beating the Vault Dragon.  -Was a sensationally-breathless climax, dying 4 times to achieve it.  Very well worth your recommendations.

I let the credits roll though, and a box came-up asking if I wanted to play in 'vault-hunter' mode or 'normal'.  I pressed 'hunter' and it immediately took me back to the beginning (with all my level-33 stuff).  It doesn't seem like I can access the undiscovered missions.  But I'll try fiddling with it.  I've only discovered 5 vaults. 

I'll explore it awhile, then try the original and the pre-sequel.   "No rest for the wicked".
Lucky for you they tweaked the game a bit. When I first started the "Truevaulthunter" mode, the game instantly made even your best weapon virtually useless.
I freakin hated that, and apparently so did everyone else, because now, at least you have a fighting chance.

Money was another issue, one new weapon buy could wipe you clean of cash that took an entire game to accumulate.
Not to mention the second time through was literally twice, if not more, as hard.

After "true" mode, you come to a final level, "Ultimate Vaulthunter"" mode.
I honestly don't think I ever went all the way through (may have, can't rememmber). If I remember correctly, you level out at 50 and can't go beyond that, despite the fact the enemy continues to level up way beyond 50.

I do remember reading that they may have tweaked that, but I never bothered to try.. I honestly don't like to work that hard at something that is supposed to relieve stress, not create it.
Anyway, 33 was the perfect level with which to enter your second go round, but if you decide it's too much, start the new game with (Lilith?) I think that's the chicks name, you'll love her special power once you get used to it.

Warning, moving on to Pre-Sequel will ruin the previous games for you, the low gravity is a spoiler, the game is too short, with nowhere near replay ability of the other two.
Start with the original Borderlands, you won't regret it. Pre-sequel is OK, but honestly, I felt ripped off after purchasing it because it ruined the previous games for me, and I'm not alone in this belief, many wrote about it, as did I.

Anyway, glad you found it entertaining as well as challenging.
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Online Solar

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Re: Borderlands II The Pre-Sequel
« Reply #51 on: May 12, 2015, 06:54:23 AM »
I finished the main mission, killing Jack and beating the Vault Dragon.  -Was a sensationally-breathless climax, dying 4 times to achieve it.  Very well worth your recommendations.

I let the credits roll though, and a box came-up asking if I wanted to play in 'vault-hunter' mode or 'normal'.  I pressed 'hunter' and it immediately took me back to the beginning (with all my level-33 stuff).  It doesn't seem like I can access the undiscovered missions.  But I'll try fiddling with it.  I've only discovered 5 vaults. 

I'll explore it awhile, then try the original and the pre-sequel.   "No rest for the wicked".
What did you think of the Hunter character?
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Offline kit saginaw

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Re: Borderlands II The Pre-Sequel
« Reply #52 on: May 12, 2015, 09:45:03 PM »
What did you think of the Hunter character?

I gave-up when I entered Sanctuary in 'hunter'-mode and was confronted with storing items in the safe, wish was a mish-mosh of untrustworthy level-items.  So I less-stressfully restarted the entire game as the Zero-character.   

As level-36 vault-hunter, I was getting killed by introductory creatures like Knuckledragger again.  Retrieving Claptrap's eye was a herculean quest.  Ridiculous.

-Can enjoy the essence of the missions now.  Disk-2's side-missions are at pre-designated levels.  At level-6, I entered Oasis for Captain Scarlet's Mystery Treasure and Claptrap immediately warned me that every enemy was level-16 here... 

When I finish killing Jack this time, I'll just press 'normal'.

Online Solar

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Re: Borderlands II The Pre-Sequel
« Reply #53 on: May 13, 2015, 06:12:13 AM »
I gave-up when I entered Sanctuary in 'hunter'-mode and was confronted with storing items in the safe, wish was a mish-mosh of untrustworthy level-items.  So I less-stressfully restarted the entire game as the Zero-character.   

As level-36 vault-hunter, I was getting killed by introductory creatures like Knuckledragger again.  Retrieving Claptrap's eye was a herculean quest.  Ridiculous.

-Can enjoy the essence of the missions now.  Disk-2's side-missions are at pre-designated levels.  At level-6, I entered Oasis for Captain Scarlet's Mystery Treasure and Claptrap immediately warned me that every enemy was level-16 here... 

When I finish killing Jack this time, I'll just press 'normal'.
:lol: :lol: :lol: :lol:
Sucks, don't it?

They did adjust the level of second play through, but not enough to suit my tastes. When they allow you to carry a better weapon into level 30+, one that effectively kills Knuckle dragger, then I'll play through.
It get so hard, that it's no longer fun.

Who knows, there may be another upgrade changing all of that, but it's over 200 megs in size, so I'll never do it , since that seriously cuts into my usage limits.
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Offline kit saginaw

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Re: Borderlands II The Pre-Sequel
« Reply #54 on: June 13, 2015, 08:11:15 PM »
Update...  still playing it. 

Tiny Tina's Assault On Dragon Keep is a wonderfully graphic satire of The Elder Scrolls series.  -As some of the game's main characters are playing you.  Tina narrates, and I wouldn't be surprised if she's the 'Queen' who needs to be sought-out and rescued.

It begins at level-30 and immediately you're confronted with a boss-dragon at level-100, which kills you before you can react.  The main-characters hurl angry protests at Tina, who revives you and banishes the dragon with a warning that you'll face it later in the game... " so be ready. " 

I've fought a couple already, crafted in similar style to the ones in Skyrim.  -And some nasty baddies thrown-in at level-36.  I'm only at 32, which is probaby also the number of times I died so far.

     

Offline kit saginaw

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Re: Borderlands II The Pre-Sequel
« Reply #55 on: July 19, 2015, 06:29:29 PM »
I got this game for my BD. OK, I love the genre, however, this is a bit of a huge disappointment.
I was going to do a review myself, but this geek really nailed it in a more concise way than I could have.

I absolutely loved Borderlands 2 - right up to the point where it swallowed my saved game, erasing months of progress. I didn't encounter anything quite so terrible in The Pre-Sequel, but it's still a game obviously straining at the limits of its engine. Textures pop in slowly, visual and audio glitches are common and the game often freezes for a second when too much is going on. Again, nothing that fans of the series won't already have come to terms with, but it underlines the notion that this is a stop-gap rather than a step forward.

I can't deny that I enjoyed clicking back into the enjoyable mechanisms of Borderlands, but while I sucked the very marrow out of the previous game, I found myself growing tired of The Pre-Sequel long before reaching the end of my first playthrough. I suspect the generous and often outstanding download add-ons for Borderlands 2 can't have helped, since they seem to have satisfied my hunger for that game - and any near-identical game - for the foreseeable future.

The Pre-Sequel, then, does what it had to do but not much more. It offers more Borderlands, leaning heavily on existing characters and gameplay ideas, while sprinkling some new concepts on top but not enough to feel like a new game in its own right. Too big for DLC yet not different enough for a sequel, think of it as a familiar snack served up too soon after an enormous buffet.
http://www.eurogamer.net/articles/2014-10-14-borderlands-the-pre-sequel-review

Started playing the Pre-Sequel this weekend, and your review-submission is spot-on, so far. 

Online Solar

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Re: Borderlands II The Pre-Sequel
« Reply #56 on: July 19, 2015, 07:55:40 PM »
Started playing the Pre-Sequel this weekend, and your review-submission is spot-on, so far.
I'm glad you heeded my early warning in playing it last.
Yeah, it's fun in it's own right, but the low gravity travel (IMO) spoils earlier game play standard gravity, slam damage etc, I still forget I can't stop mid air in regular game, and often over jump targets, wind up off cliffs, in lava, slag etc.

Now you need to play the first BD, an amazing game in it's own right, though, like low gravity in Presequel, BD II has elements that date the original, like picking up loot, you can't drive over it to collect, you can't hold down the "E key to collect all", you have to pick up each individually, which exposes you to danger in the deserts.
But the game, IMO, was the best of the genre hands down.
I'd be playing it right now if I could find the damn disk. :glare:    :lol:
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Offline ZQuickSilverZ

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Re: Borderlands II The Pre-Sequel
« Reply #57 on: May 01, 2016, 02:58:04 AM »
Just got this game about 3 weeks ago.

When I saw the Moxx-tail Hot Gazpacho with the tag "Take it away and bring it back hot" I could not stop laughing.

Most people will never get that joke but it was inspired by a series called "Red Dwarf".

I wonder how many little in game jokes there are that I will NEVER get.


Online Solar

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Re: Borderlands II The Pre-Sequel
« Reply #58 on: May 01, 2016, 06:04:46 AM »
Just got this game about 3 weeks ago.

When I saw the Moxx-tail Hot Gazpacho with the tag "Take it away and bring it back hot" I could not stop laughing.

Most people will never get that joke but it was inspired by a series called "Red Dwarf".

I wonder how many little in game jokes there are that I will NEVER get.
I'm still getting some of the very latent humor in the first Borderlands. :biggrin:
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