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General Category => Entertainment => Video Games => Topic started by: Solar on November 06, 2014, 10:26:12 AM

Title: Borderlands II The Pre-Sequel
Post by: Solar on November 06, 2014, 10:26:12 AM
I got this game for my BD. OK, I love the genre, however, this is a bit of a huge disappointment.
I was going to do a review myself, but this geek really nailed it in a more concise way than I could have.

I absolutely loved Borderlands 2 - right up to the point where it swallowed my saved game, erasing months of progress. I didn't encounter anything quite so terrible in The Pre-Sequel, but it's still a game obviously straining at the limits of its engine. Textures pop in slowly, visual and audio glitches are common and the game often freezes for a second when too much is going on. Again, nothing that fans of the series won't already have come to terms with, but it underlines the notion that this is a stop-gap rather than a step forward.

I can't deny that I enjoyed clicking back into the enjoyable mechanisms of Borderlands, but while I sucked the very marrow out of the previous game, I found myself growing tired of The Pre-Sequel long before reaching the end of my first playthrough. I suspect the generous and often outstanding download add-ons for Borderlands 2 can't have helped, since they seem to have satisfied my hunger for that game - and any near-identical game - for the foreseeable future.

The Pre-Sequel, then, does what it had to do but not much more. It offers more Borderlands, leaning heavily on existing characters and gameplay ideas, while sprinkling some new concepts on top but not enough to feel like a new game in its own right. Too big for DLC yet not different enough for a sequel, think of it as a familiar snack served up too soon after an enormous buffet.
http://www.eurogamer.net/articles/2014-10-14-borderlands-the-pre-sequel-review (http://www.eurogamer.net/articles/2014-10-14-borderlands-the-pre-sequel-review)
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on March 28, 2015, 09:02:55 PM
Since 2015 is void of anything interesting to me, I'll probably pick-up Borderlands 2 for console, this week.  I've never played it.
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on March 28, 2015, 09:18:34 PM
Since 2015 is void of anything interesting to me, I'll probably pick-up Borderlands 2 for console, this week.  I've never played it.
I love the series, best game since Quake (IMO), and to really appreciate the story line, start with Borderlands very first release, then pick up Borderlands II, Hell, there may even be a package deal out by now and you could get all three for a good price.
It really is worth starting at the beginning, especially since the first release was by far the best, but II had some serious improvements, like picking up loot became easier, little improvements that made a difference.

Borderlands II Presequel has a great touch of low gravity and the ability to slam and create all kinds of mayhem.
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 11, 2015, 07:07:31 AM
Since 2015 is void of anything interesting to me, I'll probably pick-up Borderlands 2 for console, this week.  I've never played it.
So what did you think of it?
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 11, 2015, 10:29:12 AM
So what did you think of it?

 :biggrin: I haven't had time to shop for it yet...  But I think I will this week.  My imagination needs some relaxation.

Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 11, 2015, 11:15:45 AM
:biggrin: I haven't had time to shop for it yet...  But I think I will this week.  My imagination needs some relaxation.
LLOL... It's definitely a distraction from stress.....
Title: Re: Borderlands II The Pre-Sequel
Post by: daidalos on April 11, 2015, 07:55:08 PM
Hey thanks for a heads up on a good game to try Solar and everyone.

Anyone know of any good online games out there....as far as those I do have go, and their new releases for 2015 thus far let me just say, um, BORED here.  :blush:
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 12, 2015, 01:59:00 AM
Hey thanks for a heads up on a good game to try Solar and everyone.

Anyone know of any good online games out there....as far as those I do have go, and their new releases for 2015 thus far let me just say, um, BORED here.  :blush:

2015 has been weirdly lackluster.  The underwhelming rollout of the NextGen consoles probably effected which PC-games received priority-development.  And the Kate Hudson-- I mean 'no reviews allowed' controversies aren't helping.  Other controversies too.  It's been a miasma.   
Title: Re: Borderlands II The Pre-Sequel
Post by: daidalos on April 12, 2015, 02:31:22 AM
2015 has been weirdly lackluster.  The underwhelming rollout of the NextGen consoles probably effected which PC-games received priority-development.  And the Kate Hudson-- I mean 'no reviews allowed' controversies aren't helping.  Other controversies too.  It's been a miasma.
"no reviews" allowed? How the hell does Kate Hudson think that citizen A, cannot tell citizen B what they think of her personally, professionally (meaning how it is to actually work with her). Or her work, whether it's in a movie, or a video game?

I mean wow, just wow!

I had no idea an artist has that sort of power over others, when it concerns their work. Henceforth prepare for an outpouring of my artistry here and NO ONE better say word one about it! (J/K I know, and agree this is NOT the case, particularly on a privately owned website such as this forum)

That said I agree Kit, 2015 has been lackluster, not just where "games" are concerned though. To me it's been this way politically, economically, religiously, the year just seems to be, "blah, been there, seen it, done it, bought the T-shirt, and a bag o chips too"!   :lol:
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 12, 2015, 07:32:32 AM
2015 has been weirdly lackluster.  The underwhelming rollout of the NextGen consoles probably effected which PC-games received priority-development.  And the Kate Hudson-- I mean 'no reviews allowed' controversies aren't helping.  Other controversies too.  It's been a miasma.
Or.... was it so damn lackluster and Boring that no one bothered?
You're right, so far this has been the year of replay.
As in, Replay all your old games, because there aren't any new ones worth a damn on the horizon.
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 13, 2015, 09:56:47 PM
"no reviews" allowed? How the hell does Kate Hudson think that citizen A, cannot tell citizen B what they think of her personally, professionally (meaning how it is to actually work with her). Or her work, whether it's in a movie, or a video game?

That said I agree Kit, 2015 has been lackluster, not just where "games" are concerned though. To me it's been this way politically, economically, religiously, the year just seems to be, "blah, been there, seen it, done it, bought the T-shirt, and a bag o chips too"!   :lol:

Sorry, D...  I meant Kate Upton (even some reviewers kept calling her 'Hudson'), and the controversy around her Game Of War play now for FREE con-job.  Because you can play for free, but you've got to buy in-game weapons, etc...  Otherwise you're just grinding endlessly on low levels at a snails pace, or slower.  There's a handful of other games that are doing the same thing.  In-game microtransactions must stop before they become the norm, hogging marketshare from traditional level-up rpg's. 

Same with downloadable content crap.  If it's a legitimate add-on, fine.  But studios are beginning to chop-the-games into 'chunks', attempting to sucker you to buy the DLC at the same price as the original game.

Those are 2 controversies.  Your question applies to the 'no reviews allowed because they may criticize us controversy that suddenly popped-up.  It's essentially payola if you sign a contract not to criticize the game a week-or-so before its release.

That's what Microsoft tried with Kinnect, which they inexplicably abandoned last Summer, leaving purchasers with a tiny assortment of games.

And you probably remember the Christmas hack which left PS4 and Xbox One users in denial-of-service mode for a few days.  I think it was a Scandinavian group called Lizard Squad.  They players couldn't even play their previous PC-downloads if they were 'trapped' online at the time.

The last SNAFU I can think of is major studios muscling-onto Steam, where indie developers allow fans to play half-finished games, then donate to the developer so they can finish the product.  The website wasn't built for commercial-franchise 'donations'... a crappy game will have the financial-backing to get developed anyway, so why muscle-out independents who don't have money to continue?  -Also causing Steam's site to crash a lot, from traffic-volume.

These are some of the reasons why 2015 is getting off to a slow start, I think.

   

     


Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 13, 2015, 10:05:38 PM
Or.... was it so damn lackluster and Boring that no one bothered?
You're right, so far this has been the year of replay.
As in, Replay all your old games, because there aren't any new ones worth a damn on the horizon.

Spot-on.  I was contemplating replaying a couple of them.  -Alan Wake being the first one.  You might like that one... Pacific Northwest mountain-backdrop.

But I still want to pick-up Borderlands first.
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 14, 2015, 07:10:13 AM
Spot-on.  I was contemplating replaying a couple of them.  -Alan Wake being the first one.  You might like that one... Pacific Northwest mountain-backdrop.

But I still want to pick-up Borderlands first.
Personal opinion as to how much I like the Borderland series.
So much so, I've been playing it exclusively since it's initial release. Sure, I buy other games/genres, but after a week or two of replay, I go back to BL and pick up where I left off.

The last game that had this much to offer was the Quake series.
Just my ;personal opinion.
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 16, 2015, 08:22:00 PM
k... playin' it... and it's addictingly good.  I'm at the area where I'm encountering Captain Flynn.  I'm not quite used-to the weapons yet and once I realized that stealth isn't a priority, I adjusted to the pace.
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 16, 2015, 08:53:00 PM
k... playin' it... and it's addictingly good.  I'm at the area where I'm encountering Captain Flynn.  I'm not quite used-to the weapons yet and once I realized that stealth isn't a priority, I adjusted to the pace.
Explosive weapon, pistol or machine gun, get up on the platform, one level below where he jumped down, that's the safest place to take him out.
As soon as you kill off all his support, he drops down below you, save your grenades for this part., about four, two at a time creeps come out directly below you, hit them with grenades, then fire away on Flint with explosive weapons, nothing much else works.
He is only vulnerable in the rear where he has no armor, so a sniper rifle works on the back of his head.

After you kill him, gather up everything, jump back up to the weapon machine and sell everything, reload and follow Claptrap to his boat.
Fire weapons work good in the next level, but it too can be a tough battle.

Be prepared for hours of addictive game play, their is a long series of maps ahead. :thumbsup:

Oh and be sure to search high and low, there are weapon boxes scattered all around.
If you're up to it, go back to the building where you had to buy a shield, on the roof is a box with pistols, they bring you much needed money early in the game.
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 17, 2015, 09:18:15 AM
Let me know if you get stuck or want to know where the goodies are, otherwise I won't spoil it for you.
The game is packed full of side missions, some easy, some ridiculously hard.
I played it for well over a year and continued to discover things I missed along the way, in fact, I'd be willing to bet, I haven't even found half the stuff they hid in the game..
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 17, 2015, 08:09:07 PM
Thanks, Sol.  Yeah, there's an amazing array of loot hidden everywhere.  -Gotten killed a few times because I forgot to pay attention to the actual mission.  I'm on the Frostburn Canyon mission now, learning to accurately juxtapose the map to the size of the landscape. 
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 17, 2015, 08:40:48 PM
Thanks, Sol.  Yeah, there's an amazing array of loot hidden everywhere.  -Gotten killed a few times because I forgot to pay attention to the actual mission.  I'm on the Frostburn Canyon mission now, learning to accurately juxtapose the map to the size of the landscape.
Do you know about the vault symbols? Look it up, they help you build your character a little bit.
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 19, 2015, 10:42:37 PM
Do you know about the vault symbols? Look it up, they help you build your character a little bit.

No, I don't yet.  I just finished the Bloodshots Ramparts mission, struggling for cash.  I'm totally immersed though.  At level 12.  I haven't seen Claptrap for hours.
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 20, 2015, 06:39:43 AM
No, I don't yet.  I just finished the Bloodshots Ramparts mission, struggling for cash.  I'm totally immersed though.  At level 12.  I haven't seen Claptrap for hours.
Consider that a blessing (Whoop Whoop)

So have you saved Roland yet, or finished Out of Body Experience, the mission where you pick up an AI core and install it in bots?
If not, I know some quick and relatively easy money hits as well as locations.
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 21, 2015, 03:55:49 AM
damz...  I wrote a lengthy synopsis, but when I pressed 'post', the site was down with internal server error... 

I'm in Fridge, trying to find the city.  I found a vault, but nothing happened.  -Just says 'discovered'.
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 21, 2015, 07:16:26 AM
damz...  I wrote a lengthy synopsis, but when I pressed 'post', the site was down with internal server error... 

I'm in Fridge, trying to find the city.  I found a vault, but nothing happened.  -Just says 'discovered'.
Don't be in a hurry to get through the Fridge, the next map has you cut off from Sanctuary, so no hurry.
Kill everything and go refill at the vending machine, and kill some more. Explore the tunnels/stairs/passageways/upstairs etc. watch for three hidden switches to remove the electric barrier where a weapon box is that usually gives up pretty good stuff, based on level and the stuff you're missing but will need later.

Explore every passageway, you won't regret it, (Crystalysts pay out well), and I'll bet you still miss a couple of spots, I did the first 20 times through. :blushing:
Now that you're done, move on to the "invisible ass holes", you'll see the sign and understand why.
You'll see Sanctuary appear, this map gets you back, but again, if you aren't in a hurry, you can earn a Hell of a lot of money and skill levels here, with entrances to 3 different, and several levels higher.
For your first time through, just follow the game, but once you return to Sanctuary, the Tiny Tina challenge gives you your first real weapon, so select that one first.

One other tip, one I never knew about, the special locker, because the game isn't clear and I hate Claptrap's incessant chatter, so I never caught the tip. (Claptrap used to be a Hell of a lot worse before all the complaints came in.
He would wander around doing a Michael Jackson impression CONTINUOUSLY!!! "Whoop Whoop, Check out my new dance moves" Over and over and over the enntire time you were in Sanctuary, (so you were always inn a hurry to get the Hell out) ARRRGGGHHHHH!!!!.

Anyway, Clappy asks you to find his 10 thousand brown moon rocks etc. When you find the locker, you can store any weapon, and it will be there even if you start a new game, so remember to put the best weapons/grenades in it for next time through.

Don't worry, I didn't give anything away, there is so much to this game, it would take a book to even begin to scratch the surface. :biggrin:
 
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 22, 2015, 03:25:35 PM
I'm in a perplexing quandary during the Bloodwing Rescue mission.  The bird is 4-levels higher than me, and has backstabbing allies up the yingyang.  I keep 'saving' the game at the observation-deck, but when I try to continue, the game sends me all the way back to the entrance of the Wildlife Preservation.  Then it takes forever to get to the observation-deck again, including even re-storming the aviary-lab complex.

Yet the cookie acknowledges I've collected the 10 slag-vials.  It's taking me too long to get to where I left-off.  -Probably 6-hours spent on the mission so far.  I'll try one more time... before I just travel somewhere else and do side-missions, I guess.
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 22, 2015, 05:02:16 PM
I'm in a perplexing quandary during the Bloodwing Rescue mission.  The bird is 4-levels higher than me, and has backstabbing allies up the yingyang.  I keep 'saving' the game at the observation-deck, but when I try to continue, the game sends me all the way back to the entrance of the Wildlife Preservation.  Then it takes forever to get to the observation-deck again, including even re-storming the aviary-lab complex.

Yet the cookie acknowledges I've collected the 10 slag-vials.  It's taking me too long to get to where I left-off.  -Probably 6-hours spent on the mission so far.  I'll try one more time... before I just travel somewhere else and do side-missions, I guess.
Yep, Bloodwqing map is a bitch. Sadly there is no saving in the game, auto save only, and your level is way to low to take him down, most likely anyway.
Go back out and go to the big bridge area going across the bay.
If you drive your car carefully into that bunker (located to the left of the bridge entry), and quickly back out, you'll spawn a constructor. Stay in the car, I think it's level 19, blast away with barrels and machine gun, he has allies that land, so stay back far enough so his lasers can't reach you and hammer the area.

Orrrrr... You could drive up to an area, above and between, the vending machines and Scooters car port, that is a fun map you'll be doing shortly anyway, so be sure and reload the game when you return. (One of my favorite maps.)

One other place you can go is across the bridge to Jacks island, (Opportunity?). This map is a total bitch if you are a low level, but, if you stay by the vending machine, you can pepper the place with grenades.

Check out the Irishman's bar, (Holy Spirits?) the slot machine will pay off with some really good weapons early on. Same place you had the battle to return to Sanctuary, Over look I think.

Without knowing your level or how far you've progressed, it's hard to say how you'll do in my suggested maps, but if you kill every enemy in every map you play early on, you level up a weee bit ahead of the game. It sounds like you may have ran through much of it trying to stay alive, leaving a lot of enemies/points behind.
Yes, it's a Hell of a tough game the first few dozen times you play it through. :biggrin:

One of the best ways to level up is to go back to Ellie's and clear the map. even the area behind her shop up to the church and beyond.
Do some of her side challenges and that moron that walks on the side deck outside her vending machines, that one pays off well. If you do all of her area, you should gain a level.

If you haven't been to Lynchwood yet (and can enter) it, do so, that is another great map, but tougher than Hell.
Be sure you have an electric sniper and fire weapon, you can perch upstairs from your entry point.
Fire grenades work great here as well, especially the ones that continue to kick out fire.

Here's a handy map of the entire game. I won't post it here due to size.
Hope that helped.

http://vignette3.wikia.nocookie.net/borderlands/images/7/72/Borderlands_2_Playable_World_Map_made_by_k1ll1ng5pr33.jpg/revision/latest?cb=20130201073906 (http://vignette3.wikia.nocookie.net/borderlands/images/7/72/Borderlands_2_Playable_World_Map_made_by_k1ll1ng5pr33.jpg/revision/latest?cb=20130201073906)
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 22, 2015, 07:46:42 PM
Much appreciated...  I'm at level-17, and you're right.  I get lulled-into adrenalin-paced dashing.  I'll definitely follow your suggestions.  At least I hitched a ride on the cargo-crane and discovered another vault.  It's been a great adventure so far... :thumbup:
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 22, 2015, 09:11:13 PM
Much appreciated...  I'm at level-17, and you're right.  I get lulled-into adrenalin-paced dashing.  I'll definitely follow your suggestions.  At least I hitched a ride on the cargo-crane and discovered another vault.  It's been a great adventure so far... :thumbup:
:biggrin:
It really is a kick ass series. Be sure and pick up the first in the series before you move on to Borderlands II Presequel, otherwise it'll ruin it for ya.

If you get stuck, just PM me so I know you posted and I can respond promptly.

Best weapons in the game? Of course gold weapons, but fire SMG, Pestilence homing grenades and fire, electric homing are ones to hang onto, as well as Tiny Tina's corrosive pistol.
If you get lucky enough to get one, there is a fire unlimited ammo pistol that rocks, never stop shooting, as long as you have one bullet, the thing never stops. :thumbsup:

Like I said, be sure and save your favorite weapons in Clappy's vault at the end of the game, they'll be there next time you start a new game.
If you don't have great weapons worth saving, then stick the most expensive item you can find to put in it, you won't regret starting a new game with 30 grand spending money. :biggrin:
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 23, 2015, 06:08:04 AM
When you finally return to the Wildlife Exploitation Preserve, and once you get into the building where the first slag sample is located, exit into the wide open space, immediately turn right and head for the bridge support on the right, there are some ammo boxes and a safe room.
Wait till it's all clear, and exit right and run up the rock face to the road above.

A couple of birds will attack, kill them over the road and collect their goodies, follow the road on around, use your sniper to pick off baddies, or use a good homing nade once they group up.
Stay on the road, near the end you'll find another vault symbol at your feet, run a few more feet and jump across to the giant mushroom and crack the boxes.

Right below you is a waterfall with a cave obscuring a weapons box, another hiding place.
What I do is circle back towards the tower to the left, a few will attack, staying to the far right while you circle back to where you got up on the road, chances are good you'll be attacked by Tumba, a bad ass boss, and he has a bad ass buddy, kill both within 20 seconds and get bonus points, they also drop great weapons and money.
Chances are, you'll level up killing them. This map is one of the hardest in the game, which is why I always go in 2 to 3 levels higher, but the bounty is outdated and essentially useless.
Again, I only scratched the surface, there is a Hell of a lot to search for and discover in this map.
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 23, 2015, 08:51:52 PM
Yeah, I left the preserve to level-up with side-missions which are already paying-off.  Tomorrow, I'll scope-out what you described.  Earlier, I did find the mushroom jump-temptation from the road, but it looked too far.  And I didn't notice the vault-sigil.  I've found 3 so far.

The amazement doesn't relent. 
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 24, 2015, 06:32:04 AM
Yeah, I left the preserve to level-up with side-missions which are already paying-off.  Tomorrow, I'll scope-out what you described.  Earlier, I did find the mushroom jump-temptation from the road, but it looked too far.  And I didn't notice the vault-sigil.  I've found 3 so far.

The amazement doesn't relent.
It's an illusion, the game helps on the jump and the mushroom is bigger/wider than it appears.
Run along the edge till you reach the shroom and then jump hard and right, otherwise your character is more apt to jump short because of the curb. (I swear, they never pick up their damned feet.)
The vault is emblazoned in the road about 60' back, you probably didn't see it because you were focused on the mushroom and staying alive.

By the way, which character did you choose? I used to like the guy with the turret, seemed to do quite the job on the enemies while giving me a safe spot to heal, or run lie Hell.
It's either Brick, or Gunzerker, can't remember what he's called in this version, but the character kind of sucked because it's all about exposing yourself and brawling, and I prefer to snipe a lot.
That is, until I discovered Lilith's special skill/powers, and she is now the only one I use in the game.

Do you understand iridium and using it for upgrades?
When I first played the game, I didn't quite grasp what should be upgraded first and wasted them, I think it was around the third play I really started grasping the game in general.
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 24, 2015, 09:41:07 PM
I'm the turret-guy, but I'll try the others.

I think I have a handle on eridium, but haven't quite mastered my inventory and storing stuff yet.  I did attend Claptrap's party, which is probably a gaming-legend by now.  I hope I don't hafta square-off against it.  I spent the day doing the Incinerator missions... after about 20-minutes of embarrassingly not knowing what a 'fire weapon' was.   I thought it was a weapon that fired

Thanks for the continuing tips.
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 25, 2015, 07:25:15 AM
I'm the turret-guy, but I'll try the others.

I think I have a handle on eridium, but haven't quite mastered my inventory and storing stuff yet.  I did attend Claptrap's party, which is probably a gaming-legend by now.  I hope I don't hafta square-off against it.  I spent the day doing the Incinerator missions... after about 20-minutes of embarrassingly not knowing what a 'fire weapon' was.   I thought it was a weapon that fired

Thanks for the continuing tips.
God I hate the Claptrap BD mission, 5 minutes of my life completely wasted.
Before I forget, and this is very important. You will be tasked with communicating with 4 or 5 key players at some point, and Clappy will be the first inn the list.
Do him last, I kept doing to him first and losing the ability to contact the others as it had originally stated.

I won't say anymore about it, though they do this twice in the game, only one of these missions is important.
Oh, and if you haven't noticed, the assault rifle is the worst weapon in the game, while the SMG fire weapon effects more enemies.
Electric effects all enemies, corrosive is excellent against bots, so always carry a fire weapon, corrosive and electric weapon, an electric grenade will suffice in replacement of an SMG

Just so you know, when it comes time to enter the Bunker, you're about two thirds of the way through a seriously long game. :biggrin:
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 27, 2015, 03:37:05 PM
I'm up to level-20... whew.  Just finished the gyrocopter-parts gathering mission.  The badminton-net burning was a mess, because I didn't have a fire-weapon again.  Then I got stuck holding it as the shirtless men attacked, and more gyrocopters swooped-in.  I know I missed a lot of vital loot, but the chaos was too rip-roaring for quality decision-making. :biggrin:
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 27, 2015, 04:09:00 PM
I'm up to level-20... whew.  Just finished the gyrocopter-parts gathering mission.  The badminton-net burning was a mess, because I didn't have a fire-weapon again.  Then I got stuck holding it as the shirtless men attacked, and more gyrocopters swooped-in.  I know I missed a lot of vital loot, but the chaos was too rip-roaring for quality decision-making. :biggrin:
:lol: :lol: :lol: :lol: :lol: :lol:
Yes, I am laughing out loud, because "Been There, Done That", my first time through. Hell, you have no idea what to expect next.
Something you'll discover, and I like this about the game, is stealth and sniper is your friend. :biggrin:
Yeah, there are a few real good weapon boxes in that mission.

Did you jump your car off the ramp/cliff to get there? When you're new to that mission, it's always a good idea to park near the net (after you take out the Buzzards), then light the net and jump in the truck and hammer away with explosive barrels.

Once you get the hang of the game and can take your time and start plotting moves, you'll be amazed at all the crap you've been missing, including side missions.
I've been playing it since it first came out (thousands of hours of game play) and I'm still finding stuff I missed the first 300 times through. :blush:
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 27, 2015, 10:04:16 PM
Yep, I jumped the cliff-ramp.  But what sucked afterward was that I'd left the buggy too near the opposite cliff-edge.  I accidentally backed it onto a lower-level, getting it snagged on a catch-fence.  -Forcing me to attempt to reach Ellie's garage on-foot.  I finally made it on the 5th try, losing all the money I found, plus another grand or so. :cursing:
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 29, 2015, 08:58:49 PM
At level-22, I went back and beat Bloodwing.  What a relief.  Now I can continue-on...  Even the creatures in Sanctuary Hole weren't as tough... which is an amazing place.
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 29, 2015, 09:30:21 PM
At level-22, I went back and beat Bloodwing.  What a relief.  Now I can continue-on...  Even the creatures in Sanctuary Hole weren't as tough... which is an amazing place.
I'd say you're about, roughly two thirds of the way through the game, mm,maybe a little less, about two more days or better of game play. :smile:

I'm at 25 now. Decided to play it yesterday after trying to remember stuff.
Great game still rocks after hours of pplay. Though I still had my best weapons in the locker, so blowing through with an infinity pistol and my Pestilence grenade made it a breeze.
I just finished Opportunity at level 25, while all the actors were 20, I think.

That's one of the better maps, a serious challenge, especially if you take too long, they re spawn before you finish, then you have to deal with even more enemies.
Be sure and take Tiny Tina's corrosive pistol with you, you'll need it badly, or at least a corrosive sniper rifle.

Oh, and use you Iridium to upgrade your grenades to 9 count if you have it, you'll need those as the game progresses.
You've probably discovered leveling up grants you upgrades on your abilities, so when you open the menu, look to the left of the three columns, you'll see a cannon and a rabbit, the one between the two is a circle with three arrows pointing inward.

If you haven't had the chance to go that route, try it next game, this is one of the baddest level ups in the game, when you use your f key, it picks your target enemy off the ground and sucks everyone in to him, so toss a grenade first, then pick him up, you can wipe out the entire field with one nade. :biggrin:

Ooops, it just dawned on me, you aren't using that character, but you will, so remember this tip.
I think you can choose it at level 15, assuming you chose that column.

Oh, and one other unique aspect of this game, it's always changing.
Sometimes a money game, sometimes a grenade game, or iridium, or weapons, but it has several that it chooses from.
I've even restarted it when it pushes shotguns on me, I hate the shotguns in this game.
But since I hadn't played it in awhile, I noticed they tweaked it again, they do that from time to time, just to keep it new.
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on April 30, 2015, 08:58:43 PM
I did a couple of Opportunity-missions that slowed me down.  It's a great level, but confusing at first.  And I've about had it with that floating sky-station that keeps beaming-down re-spawns.  I hope I get a chance to blow that thing into ion-particles.

I'm playin' it on PS3.  There's a second disk, but it doesn't say '1' or 'pre-sequel'.  There's also a 'Tales Of Handsome Jack' or title like that, available somewhere.  I figured the 2nd disk is more side-missions and arena-challenges.
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on April 30, 2015, 09:09:05 PM
I did a couple of Opportunity-missions that slowed me down.  It's a great level, but confusing at first.  And I've about had it with that floating sky-station that keeps beaming-down re-spawns.  I hope I get a chance to blow that thing into ion-particles.

I'm playin' it on PS3.  There's a second disk, but it doesn't say '1' or 'pre-sequel'.  There's also a 'Tales Of Handsome Jack' or title like that, available somewhere.  I figured the 2nd disk is more side-missions and arena-challenges.
Unfortunately I can't play the extra missions, because of download restrictions and they have yet to release them on disk.
Yeah, the re spawns are a total bitch, especially since, as you pointed out, get lost a lot early on.
I think the first time I played the game, it took an entire week, about 70 hours to complete, because of getting lost and having to re-battle re spawns over and over.

I also think the character you're using slows you down because the weapons he's allotted tend to be up close and personal, rather than quality sniper rifles the woman gets.
Title: Re: Borderlands II The Pre-Sequel
Post by: TboneAgain on May 01, 2015, 09:50:03 AM
I love the series, best game since Quake (IMO), and to really appreciate the story line, start with Borderlands very first release, then pick up Borderlands II, Hell, there may even be a package deal out by now and you could get all three for a good price.
It really is worth starting at the beginning, especially since the first release was by far the best, but II had some serious improvements, like picking up loot became easier, little improvements that made a difference.

Borderlands II Presequel has a great touch of low gravity and the ability to slam and create all kinds of mayhem.

I haven't been enamored with many fps games since Return to Castle Wolfenstein -- which I got by sheer accident, as a freebie thrown in with one of the Quake series, IIRC. For one thing, most such games are really designed as massive multiplayer online games, and the single-player modes (if available at all) tend to be kinda lame. I don't do MMOGs for a couple reasons. One is the fact that osteoarthritis makes it impossible to be a competitive player. Two is that even without the arthritis, I don't like getting repeatedly destroyed three seconds after I spawn by a thundering herd of 11-year-old video-game freaks.  :tounge:

Based solely on YOUR recommendation, sir, I have ordered a copy of the original Borderlands for the PC. I found it on eBay for like $13 shipped. Should be here by Monday or Tuesday. We shall see.
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on May 01, 2015, 10:02:37 AM
I haven't been enamored with many fps games since Return to Castle Wolfenstein -- which I got by sheer accident, as a freebie thrown in with one of the Quake series, IIRC. For one thing, most such games are really designed as massive multiplayer online games, and the single-player modes (if available at all) tend to be kinda lame. I don't do MMOGs for a couple reasons. One is the fact that osteoarthritis makes it impossible to be a competitive player. Two is that even without the arthritis, I don't like getting repeatedly destroyed three seconds after I spawn by a thundering herd of 11-year-old video-game freaks.  :tounge:

Based solely on YOUR recommendation, sir, I have ordered a copy of the original Borderlands for the PC. I found it on eBay for like $13 shipped. Should be here by Monday or Tuesday. We shall see.
Couldn't agree more, I have no use for online play being that satellite has a huge delay.
Though I do miss the days when everyone was evenly matched with dialup. :biggrin:

But if you liked Quake, Quake I and II, you'll love Borderlands, a game designed for single player or co-op.
Quake III sucked, because they dumped the single player for on line BS.

The one you chose is the best of the series, hands down, though they do make improvements to later games, the whole game is constant action, or, if you prefer taking your time, it doesn't punish you.

Getting a little bored with Borderlands II and the Pre-sequel, I'd love to go back to the original, I may have to go out and buy a copy.
I'd be playing it right now if not for the fact Toy packed up a lot of my stuff and can't remember where she put it. :glare:
Title: Re: Borderlands II The Pre-Sequel
Post by: TboneAgain on May 01, 2015, 10:43:03 AM
Couldn't agree more, I have no use for online play being that satellite has a huge delay.
Though I do miss the days when everyone was evenly matched with dialup. :biggrin:

Ah, but that wasn't the case either! Almost 30 years ago, when "home" computers were so popular, I had a Commodore 64 (later a 128) and I used online services like CompuServe and GEnie, as well as a local one called Tri-State Online (TSO) that was sponsored by Cincinnati Bell. All were pretty much BBS-type services. Actually, they were kinda like CPF, only in black and white, and without pictures or videos.  :tounge:

But then along came Q-Link. Hot diggity damn! Color! Real-time! Games! It was truly revolutionary. Of course, it was crude and rinky-dink by today's standards, but... I dug it then. And practically everyone used a dial-up connection in those days, but even that wasn't a level playing field.

I used the ubiquitous 300-baud Commodore modem. (Yeah, 300. Q-Link used to give them away with a subscription.) But I was a loser in the online trivia games all the time. It wasn't because I didn't know the answers. It was because other people who knew the answers had ponied up for the expensive ($79) 1200-baud Commodore modem. They were literally submitting their answers before I could even see the question on my screen.

Consider that right now I'm using a 30-megabit (download speed) connection. (Time-Warner Cable) That's not a particularly fast land-based broadband connection these days. It's 100,000 times faster than that old 300-baud modem, but only 25,000 times faster than the 1,200-baud modems those damned cheaters used.  :tounge:
Title: Re: Borderlands II The Pre-Sequel
Post by: TboneAgain on May 02, 2015, 07:39:56 PM
But if you liked Quake, Quake I and II, you'll love Borderlands, a game designed for single player or co-op.
Quake III sucked, because they dumped the single player for on line BS.

We're about to find out. My copy of Borderlands was in the mailbox today. Mine is the original, but the GOTY edition released in 2009, with a second DVD that holds the four add-on packs.

Actually, I liked the original Quake, though the Nine-Inch Nails soundtrack got on my nerves a bit. I think it was Quake III or IV that I bought that came with Return to Castle Wolfenstein as a free bonus. Whichever one it was, it was worth the bucks just to get RTCW, even though I played the Quake game very little. (I don't even know where it is now.)

One feature of RTCW -- you could share it with all your buddies for free. There was a serial number you had to type in when you installed it, but there was no online registration or verification, and the game installed on your hard drive in its entirety. That is, you didn't need the discs to play the game once it was installed. Those days are gone.

Borderlands is installing as I type these words. I'm looking forward to a little bloodshed later tonight....  :smile:
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on May 02, 2015, 08:22:09 PM
We're about to find out. My copy of Borderlands was in the mailbox today. Mine is the original, but the GOTY edition released in 2009, with a second DVD that holds the four add-on packs.
I have the 4 add on's as well and they are all different and good as well.

Quote
Actually, I liked the original Quake, though the Nine-Inch Nails soundtrack got on my nerves a bit. I think it was Quake III or IV that I bought that came with Return to Castle Wolfenstein as a free bonus. Whichever one it was, it was worth the bucks just to get RTCW, even though I played the Quake game very little. (I don't even know where it is now.)

One feature of RTCW -- you could share it with all your buddies for free. There was a serial number you had to type in when you installed it, but there was no online registration or verification, and the game installed on your hard drive in its entirety. That is, you didn't need the discs to play the game once it was installed. Those days are gone.

Borderlands is installing as I type these words. I'm looking forward to a little bloodshed later tonight....  :smile:
Yeah, loved RTCW, played the crap out of it, and their latest was OK,, but I don't like the forced route play, I prefer to explore.
Played it about 6 times and quit.

But you won't need the disk to play BL, you''ll have a Steam account, if you don't already have one, get it while the game loads.
Once you're on Steam, all you need is to log in and play, disconnect from the web, you don't need it to keep playing.
I don't know what they did, but I can play without the disk in without logging in just click play offline.

You may have an upgrade to do before you can play, and just remember to reboot after, or the game may not start.

Happy murdering. :thumbsup:
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on May 02, 2015, 08:52:41 PM
I beat the Bunker (saucer) on the 4th try, though in one of them the vessel became 'glitched' in the ring's superstructure and I had to redo the level.  Then I moved-on to Jack's daughter's level and beat that.  Both were fabulous.  When I quit for the day, I was pre-occupied in pitting the goliaths against some electric-eels, and was blown off a cliff.
Title: Re: Borderlands II The Pre-Sequel
Post by: TboneAgain on May 02, 2015, 08:58:24 PM
I beat the Bunker (saucer) on the 4th try, though in one of them the vessel became 'glitched' in the ring's superstructure and I had to redo the level.  Then I moved-on to Jack's daughter's level and beat that.  Both were fabulous.  When I quit for the day, I was pre-occupied in pitting the goliaths against some electric-eels, and was blown off a cliff.

Hehehehehe.... Of course you understand that to someone who isn't a Borderlands player, your post is utter gibberish. "When I quit for the day, I was pre-occupied in pitting the goliaths against some electric-eels, and was blown off a cliff." LOL. That is priceless.

Virtual reality is... virtual.  :tounge:
Title: Re: Borderlands II The Pre-Sequel
Post by: TboneAgain on May 03, 2015, 02:00:42 AM
Rats. I'm starting to get into this game big-time, but my keyboard's screwing up. It's a problem I've had for some time -- I think it's a bad capacitor on the KB's controller board. (This keyboard is an old-time "clicky," more than 20 years old.) It's not that much of a problem when I'm just cruising the net or even typing like now. Every hour or two the KB locks up, I unplug it (to let the cap discharge) and plug it in again, and everything's cool. But as you might imagine, this game is taxing that capacitor to the point where five minutes is about all I get out of it before the entire KB locks up.

Rats.

I have another similar KB on the 'puter in the shop. Tomorrow (or later today, I guess) I'll switch 'em, and see if that solves the problem. Man, you wouldn't believe how fast those critters will munch you to death if you can't move!
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on May 03, 2015, 05:30:03 AM
I beat the Bunker (saucer) on the 4th try, though in one of them the vessel became 'glitched' in the ring's superstructure and I had to redo the level.  Then I moved-on to Jack's daughter's level and beat that.  Both were fabulous.  When I quit for the day, I was pre-occupied in pitting the goliaths against some electric-eels, and was blown off a cliff.
While at the Bunker, did you happen to look off in the distance at the lake and see a giant serpent?
Later on you can talk to the crazy bitch scientist (name?) she will give you his assignment, probably level 50.
Be sure you're done playing the game, because you'll lose every cent you have buying ammo and death payments. :biggrin:

I don't even know if it can be beat, I only tried three different times. Three miserable damn times....
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on May 03, 2015, 05:36:44 AM
I beat the Bunker (saucer) on the 4th try, though in one of them the vessel became 'glitched' in the ring's superstructure and I had to redo the level.  Then I moved-on to Jack's daughter's level and beat that.  Both were fabulous.  When I quit for the day, I was pre-occupied in pitting the goliaths against some electric-eels, and was blown off a cliff.
:biggrin:
That's another tough map if you aren't 3 levels higher than the enemy. Check your map while capturing the flag job, there is an obscure side job here called treasure hunt, do it as early as possible, you get a good weapon.
But don't wait, because it becomes worthless rather quickly.

Have you done the "Bot that wants to be human"? :lol:
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on May 04, 2015, 07:15:23 AM
Rats. I'm starting to get into this game big-time, but my keyboard's screwing up. It's a problem I've had for some time -- I think it's a bad capacitor on the KB's controller board. (This keyboard is an old-time "clicky," more than 20 years old.) It's not that much of a problem when I'm just cruising the net or even typing like now. Every hour or two the KB locks up, I unplug it (to let the cap discharge) and plug it in again, and everything's cool. But as you might imagine, this game is taxing that capacitor to the point where five minutes is about all I get out of it before the entire KB locks up.

Rats.

I have another similar KB on the 'puter in the shop. Tomorrow (or later today, I guess) I'll switch 'em, and see if that solves the problem. Man, you wouldn't believe how fast those critters will munch you to death if you can't move!
Sorry, I missed this post somehow.
Yeah, that's exactly what it sounds like, and I totally understand. There is nothing like the old style IBM type keyboards.

Weighted, equal pressure across the board when hitting keys, seldom needs cleaning, and the damn letters never wear off.

So, the game pretty much rocks, doesn't it? :thumbsup:

I wish I was in your place playing it for the first time through again, knowing it will be the go to game for the next year solid.
Note: If you haven't already done it, or figured it out on your own, the (F) key will give you boost to clear Piss Wash Gulch.

I played for a couple of hours till I went to keyboard settings and found it. They mention it, but you're always too involved in trying to save your own ass to stop and listen.. :biggrin:
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on May 06, 2015, 12:55:49 AM
:biggrin:
That's another tough map if you aren't 3 levels higher than the enemy. Check your map while capturing the flag job, there is an obscure side job here called treasure hunt, do it as early as possible, you get a good weapon.
But don't wait, because it becomes worthless rather quickly.

Have you done the "Bot that wants to be human"? :lol:

I finished the main mission, killing Jack and beating the Vault Dragon.  -Was a sensationally-breathless climax, dying 4 times to achieve it.  Very well worth your recommendations.

I let the credits roll though, and a box came-up asking if I wanted to play in 'vault-hunter' mode or 'normal'.  I pressed 'hunter' and it immediately took me back to the beginning (with all my level-33 stuff).  It doesn't seem like I can access the undiscovered missions.  But I'll try fiddling with it.  I've only discovered 5 vaults. 

I'll explore it awhile, then try the original and the pre-sequel.   "No rest for the wicked". 
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on May 06, 2015, 04:46:03 AM
I finished the main mission, killing Jack and beating the Vault Dragon.  -Was a sensationally-breathless climax, dying 4 times to achieve it.  Very well worth your recommendations.

I let the credits roll though, and a box came-up asking if I wanted to play in 'vault-hunter' mode or 'normal'.  I pressed 'hunter' and it immediately took me back to the beginning (with all my level-33 stuff).  It doesn't seem like I can access the undiscovered missions.  But I'll try fiddling with it.  I've only discovered 5 vaults. 

I'll explore it awhile, then try the original and the pre-sequel.   "No rest for the wicked".
Lucky for you they tweaked the game a bit. When I first started the "Truevaulthunter" mode, the game instantly made even your best weapon virtually useless.
I freakin hated that, and apparently so did everyone else, because now, at least you have a fighting chance.

Money was another issue, one new weapon buy could wipe you clean of cash that took an entire game to accumulate.
Not to mention the second time through was literally twice, if not more, as hard.

After "true" mode, you come to a final level, "Ultimate Vaulthunter"" mode.
I honestly don't think I ever went all the way through (may have, can't rememmber). If I remember correctly, you level out at 50 and can't go beyond that, despite the fact the enemy continues to level up way beyond 50.

I do remember reading that they may have tweaked that, but I never bothered to try.. I honestly don't like to work that hard at something that is supposed to relieve stress, not create it.
Anyway, 33 was the perfect level with which to enter your second go round, but if you decide it's too much, start the new game with (Lilith?) I think that's the chicks name, you'll love her special power once you get used to it.

Warning, moving on to Pre-Sequel will ruin the previous games for you, the low gravity is a spoiler, the game is too short, with nowhere near replay ability of the other two.
Start with the original Borderlands, you won't regret it. Pre-sequel is OK, but honestly, I felt ripped off after purchasing it because it ruined the previous games for me, and I'm not alone in this belief, many wrote about it, as did I.

Anyway, glad you found it entertaining as well as challenging.
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on May 12, 2015, 06:54:23 AM
I finished the main mission, killing Jack and beating the Vault Dragon.  -Was a sensationally-breathless climax, dying 4 times to achieve it.  Very well worth your recommendations.

I let the credits roll though, and a box came-up asking if I wanted to play in 'vault-hunter' mode or 'normal'.  I pressed 'hunter' and it immediately took me back to the beginning (with all my level-33 stuff).  It doesn't seem like I can access the undiscovered missions.  But I'll try fiddling with it.  I've only discovered 5 vaults. 

I'll explore it awhile, then try the original and the pre-sequel.   "No rest for the wicked".
What did you think of the Hunter character?
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on May 12, 2015, 09:45:03 PM
What did you think of the Hunter character?

I gave-up when I entered Sanctuary in 'hunter'-mode and was confronted with storing items in the safe, wish was a mish-mosh of untrustworthy level-items.  So I less-stressfully restarted the entire game as the Zero-character.   

As level-36 vault-hunter, I was getting killed by introductory creatures like Knuckledragger again.  Retrieving Claptrap's eye was a herculean quest.  Ridiculous.

-Can enjoy the essence of the missions now.  Disk-2's side-missions are at pre-designated levels.  At level-6, I entered Oasis for Captain Scarlet's Mystery Treasure and Claptrap immediately warned me that every enemy was level-16 here... 

When I finish killing Jack this time, I'll just press 'normal'.
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on May 13, 2015, 06:12:13 AM
I gave-up when I entered Sanctuary in 'hunter'-mode and was confronted with storing items in the safe, wish was a mish-mosh of untrustworthy level-items.  So I less-stressfully restarted the entire game as the Zero-character.   

As level-36 vault-hunter, I was getting killed by introductory creatures like Knuckledragger again.  Retrieving Claptrap's eye was a herculean quest.  Ridiculous.

-Can enjoy the essence of the missions now.  Disk-2's side-missions are at pre-designated levels.  At level-6, I entered Oasis for Captain Scarlet's Mystery Treasure and Claptrap immediately warned me that every enemy was level-16 here... 

When I finish killing Jack this time, I'll just press 'normal'.
:lol: :lol: :lol: :lol:
Sucks, don't it?

They did adjust the level of second play through, but not enough to suit my tastes. When they allow you to carry a better weapon into level 30+, one that effectively kills Knuckle dragger, then I'll play through.
It get so hard, that it's no longer fun.

Who knows, there may be another upgrade changing all of that, but it's over 200 megs in size, so I'll never do it , since that seriously cuts into my usage limits.
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on June 13, 2015, 08:11:15 PM
Update...  still playing it. 

Tiny Tina's Assault On Dragon Keep is a wonderfully graphic satire of The Elder Scrolls series.  -As some of the game's main characters are playing you.  Tina narrates, and I wouldn't be surprised if she's the 'Queen' who needs to be sought-out and rescued.

It begins at level-30 and immediately you're confronted with a boss-dragon at level-100, which kills you before you can react.  The main-characters hurl angry protests at Tina, who revives you and banishes the dragon with a warning that you'll face it later in the game... " so be ready. " 

I've fought a couple already, crafted in similar style to the ones in Skyrim.  -And some nasty baddies thrown-in at level-36.  I'm only at 32, which is probaby also the number of times I died so far.

     
Title: Re: Borderlands II The Pre-Sequel
Post by: kit saginaw on July 19, 2015, 06:29:29 PM
I got this game for my BD. OK, I love the genre, however, this is a bit of a huge disappointment.
I was going to do a review myself, but this geek really nailed it in a more concise way than I could have.

I absolutely loved Borderlands 2 - right up to the point where it swallowed my saved game, erasing months of progress. I didn't encounter anything quite so terrible in The Pre-Sequel, but it's still a game obviously straining at the limits of its engine. Textures pop in slowly, visual and audio glitches are common and the game often freezes for a second when too much is going on. Again, nothing that fans of the series won't already have come to terms with, but it underlines the notion that this is a stop-gap rather than a step forward.

I can't deny that I enjoyed clicking back into the enjoyable mechanisms of Borderlands, but while I sucked the very marrow out of the previous game, I found myself growing tired of The Pre-Sequel long before reaching the end of my first playthrough. I suspect the generous and often outstanding download add-ons for Borderlands 2 can't have helped, since they seem to have satisfied my hunger for that game - and any near-identical game - for the foreseeable future.

The Pre-Sequel, then, does what it had to do but not much more. It offers more Borderlands, leaning heavily on existing characters and gameplay ideas, while sprinkling some new concepts on top but not enough to feel like a new game in its own right. Too big for DLC yet not different enough for a sequel, think of it as a familiar snack served up too soon after an enormous buffet.
http://www.eurogamer.net/articles/2014-10-14-borderlands-the-pre-sequel-review (http://www.eurogamer.net/articles/2014-10-14-borderlands-the-pre-sequel-review)

Started playing the Pre-Sequel this weekend, and your review-submission is spot-on, so far. 
Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on July 19, 2015, 07:55:40 PM
Started playing the Pre-Sequel this weekend, and your review-submission is spot-on, so far.
I'm glad you heeded my early warning in playing it last.
Yeah, it's fun in it's own right, but the low gravity travel (IMO) spoils earlier game play standard gravity, slam damage etc, I still forget I can't stop mid air in regular game, and often over jump targets, wind up off cliffs, in lava, slag etc.

Now you need to play the first BD, an amazing game in it's own right, though, like low gravity in Presequel, BD II has elements that date the original, like picking up loot, you can't drive over it to collect, you can't hold down the "E key to collect all", you have to pick up each individually, which exposes you to danger in the deserts.
But the game, IMO, was the best of the genre hands down.
I'd be playing it right now if I could find the damn disk. :glare:    :lol:
Title: Re: Borderlands II The Pre-Sequel
Post by: ZQuickSilverZ on May 01, 2016, 02:58:04 AM
Just got this game about 3 weeks ago.

When I saw the Moxx-tail Hot Gazpacho with the tag "Take it away and bring it back hot" I could not stop laughing.

Most people will never get that joke but it was inspired by a series called "Red Dwarf".

I wonder how many little in game jokes there are that I will NEVER get.

Title: Re: Borderlands II The Pre-Sequel
Post by: Solar on May 01, 2016, 06:04:46 AM
Just got this game about 3 weeks ago.

When I saw the Moxx-tail Hot Gazpacho with the tag "Take it away and bring it back hot" I could not stop laughing.

Most people will never get that joke but it was inspired by a series called "Red Dwarf".

I wonder how many little in game jokes there are that I will NEVER get.
I'm still getting some of the very latent humor in the first Borderlands. :biggrin: